All structs in Rust must be initialized using brace syntax, e.g. `Foo { bar: 1, baz: "" }`. This is commonly encapsulated into static functions (e.g. `Foo::new(1, "")`) that act similarly to constructors, but which are not special in any way compared to other functions. This avoids a lot of the strangeness in C++ that arises from constructors being "special" (can't be named, don't have a return type, use initializer list syntax which is not used anywhere else).
This combined with mandatory move semantics means you also don't have to worry about copy constructors or copy-assignment operators (you opt into copy semantics by deriving from Clone and explicitly calling `.clone()` to create a copy, or deriving from Copy for implicit copy-on-assign) or move constructors and move-assignment operators (all non-Copy assignments are moves by default).
It's actually rather refreshing, and I find myself writing a lot of my C++ code in imitation of the Rust style.