Yes, concerning stores World of Goo 2 will be Epic exclusive for a while most likely because Epic was a major investor while developing the game.
On the other hand 2DBoy gets 100% of all Epic Store profit during a limited period.
If you are not happy about that you can get it DRM free from the website or wait for the inevitable Steam launch.
Hope this helps :)
It's surprising this and GOG is always such an unpopular option. Most of these stores really dig their claws into the game and force you to launch it through their own shells with all kinds of nagging and network traffic.
I've become convinced most consumers really just aren't capable of "shopping" for software.
I pick that one.
In exchange, it can add some much-needed competition on the developer side - with multiple stores competing to give a better deal. I don't think it's particuarly healthy to have pretty much just one store, sitting on a large cut and not doing much in the way of funding new games.
I do wish Epic would also improve in areas of Linux support/input binding/etc. though.
* Store 1 offers them 70% of profit and no funding
* Store 2 then offers them 90% of profit and significant developement funding, on the condition of exclusivity
The existence of competition (including a potential counteroffer by store 1) gives the developer a better deal, and possibly results in a better game or ability to produce games that wouldn't otherwise exist.
It's admittedly a little bit of a hassle for consumers to use multiple stores, same as with games that have their own launcher/account system, but there's no buy-in like with streaming services or console platforms. I think it's probably worth it for a form of competition that has been lacking.
[1] https://tomorrowcorporation.com/posts/how-we-make-games-at-t...
Only pity is it's not available for mobile - the first game was perfect on an iPad with touch as the input method.