Skip to content
Better HN
Top
New
Best
Ask
Show
Jobs
Search
⌘K
undefined | Better HN
0 points
ahefner
1y ago
0 comments
Share
SDL1 had no high-level graphics system - you either got a raw framebuffer, or an OpenGL context.
0 comments
default
newest
oldest
gary_0
1y ago
True, now that I think back, all it had was a blit function, and nowadays that's not a graphics system. (But back in the old days, I was impressed that it handled alpha blending for me! Fancy!)
j
/
k
navigate · click thread line to collapse