These gains add up to be substantial over the current-gen consoles, and as an armchair console designer, I don't see how you can be so confident they wouldn't be good enough.
The CPU cores Nvidia has access to seem more than sufficient, and the GPU would be exceptional. AMD is clearly not the only one capable of providing hardware for consoles. Nvidia has done it, will do it again, and the evidence suggests Nvidia could certainly scale up to much bigger consoles if needed. One problem is certainly that Nvidia is making bank off of AI at the moment, and doesn't need to vie for the attention of console makers right now, so they aren't offering any good deals to those OEMs. The other problem is that console makers also don't want any break in compatibility. I've already addressed these problems in previous comments. It's just incorrect to say that the console makers have no other choices. They're just happy with what AMD is offering, and making the choice to stick with that. Nintendo will be happy using hardware made on a previous process node, so it won't interfere with Nvidia's plan to make insane money off of AI chips the way that next-gen console expectations from Sony or Microsoft would. I'm happy to admit that I'm being speculative in the reasons behind these things, but there seem to be enough facts to support the basic assertion that AMD is not the only option, which is what this sub-thread is about.
Since you seem so confident in your assertions, I assume you have good sources to back up the claim that Neoverse V2/V3/V4 wouldn't be suitable for gaming consoles?