I think I broadly agree.
I'd say -- I'm not sure we ever really knew how to be fast and secure. I think our problems re: memory safety and remote exploits, etc., are pretty relatively new.
I'd also say that this yearning for a forgotten yesterday is somewhat understandable, though mostly weird, a kind of tech revanchism.
My problem with Blow, et. al. is probably that they don't frame these as simply cultural differences or matters of priorities, whether or not, if the culture shifted, results could be achieved immediately or otherwise. Instead it is always a great big catastrophe.
Seriously -- I think he does it because it sells more games if the games are produced by some mercurial genius, by the Last Keeper of the Flame.