> I think knobs specifically target computer novices
I don't think this is the case. Knobs are very convenient and more compact than sliders, in my personal opinion (I did a lot of audio work in the past). Manufacturers create realistic UIs because they sell better due to various perception biases (brain interprets something as sounding better if it has a UI resembling an SSL console, etc.).
> Knobs are bad for fine adjustment, because the closer to the center you click and drag, the more drastic the adjustment per pixel of dragging.
This is incorrect. In almost all pro audio software knobs are operated with a vertical drag movement. Holding a modifier key increases movement precision. I definitely have seen the behaviour you described, but it was maybe in a very old VST plugin probably two decades ago.
> The shortcomings of sliders you mention are down to shitty implementations.
Sadly, it's quite common. Three modern examples from the top of my head: Renoise, Reaper, Max/MSP. Unlike knobs, sliders can be quite random in their implementation.
> It's depressing that audio software still widely subjects users to this skeuomorphic failure
May I ask, which software are you using? The original argument suggests we're discussing pro audio, but I can't recall seeing neither angular knobs, nor 'small [reset] buttons nearby sliders', and I've used a lot of different DAWs and plugins, so maybe we're talking about something else here?