which is totally unfair, every niantic player should have access to all the stuff because they collectively made it
I don't understand this perspective. While all players may have collectively made this model possible, no individual player could make a model like it based on their contributions alone.
Since no single player could replicate this outcome based on only their data, does it not imply that there's value created from collecting (and incentivizing collection of) the data, and subsequently processing it to create something?
It actually seems more unfair to demand the collective result for yourself, when your own individual input is itself insufficient to have created it in the first place.
I don't think producers of data are inherently entitled to all products produced from said data.
Is a farmer entitled to the entirety of your work output because you ate a vegetable grown on their farm?
Bad analogy. I pay a farmer (directly or indirectly) for the vegetable. It’s a simple, understood, transaction. These players were generally unaware that they were gathering data for Niantic in this way.
If data is crowdsourced it should belong to the crowd.
The farmers you buy the vegetables from are also generally unaware of how you use them, too!
I fail to see how you're differentiating the analogy from the original example.
Additionally, many people can contribute to make something greater that benefits everyone (see open source). So the argument of “you couldn’t have done this on your own” also doesn’t hold any water.
The only thing that protects niantic is just a shitty ToS like the rest of the games that nobody pays attention to. There is nothing fundamentally “right” about what they did.
Sure, copying it is approximately free. But using it provides value, and sharing the model dilutes the value of its usage. The fact that it's free to copy doesn't mean it's free to share. The value of the copy that Niantic uses will be diluted by every copy they make and share with someone else.
> Additionally, many people can contribute to make something greater that benefits everyone (see open source). So the argument of “you couldn’t have done this on your own” also doesn’t hold any water.
Your second sentence does not logically follow from the first. In fact, your first sentence is an excellent example of the point I was making: many people contribute to open-source projects, and the value of the vast majority of those contributions on their own do not amount to the sum total value of the projects they've contributed to. This is what I meant by "your own individual input is itself insufficient to have created it in the first place". Sure, many people contribute to open source projects to make them what they are, but in the vast majority of cases, any individual contributor on their own would be unable to create those same projects.
To rephrase your first sentence: the value of the whole is greater than the value of the parts. There is value in putting all the pieces together in the right way, and that value should rightfully be allocated to those who did the synthesis, not to those who contributed the parts.
Is a canvas-maker entitled to every painting produced on one of their canvasses? Without the canvas the painting would not exist--but merely producing the canvas does not make it into a painting. The value is added by the artist, not the canvas-maker--therefore the value for the produced art should mostly go to the artist, not the canvas-maker. The canvas maker is compensated for the value of the canvas itself (which isn't much), and is entitled to nothing beyond.
> The only thing that protects niantic is just a shitty ToS like the rest of the games that nobody pays attention to. There is nothing fundamentally “right” about what they did.
There's also nothing fundamentally wrong about it, either, which was my point. Well, my point was actually that it's even more shitty to demand the sum total of the output when you only contributed a tiny slice of the input.
You using that as some kind of support for Niantic’s actions doesn’t make any sense.
> There's also nothing fundamentally wrong about it, either, which was my point.
What you’re ignoring is the reality of people getting angry when they contribute something under a premise and then it gets used for something else. When I contribute to a charity that is supposed to build water supply systems and they decide to build pipe bombs instead, I’m gonna be pretty pissed off.
> Well, my point was actually that it's even more shitty to demand the sum total of the output when you only contributed a tiny slice of the input.
The collective that produced literally all of the input can ask for the model and then easily copy it to each member. If a single person produced all of the input and then requested this, how much does your argument change? Because these scenarios are equivalent when the product isn’t rivalrous.
More generally, you’re still not grokking non-rivalrous goods. A good isn’t non-rivalrous just because artificially constraining it and selling access to it can make it profitable. This confusion has led you multiple times to comparing this model to physical goods.
This is also wildly antisocial behavior, and if everyone behaved like this, the world would be a really shit place. I know many people have a genuine "fuck you, I got mine" attitude, but if everyone had it, the world would be infinitely worse off.
If you don't like the terms of the game, don't play it? Why does dislike of the terms merit what essentially amounts to cheating (under the spirit of the rules, if not the letter)? This attitude makes even less sense than the one I was originally critiquing
This is more like paying the farmhands.
If we're looking at my work output, eh, everyone that works on a copyrighted thing gets a personal license to it? That sounds like it would work out okay.
> I don't think producers of data are inherently entitled to all products produced from said data.
It depends on how directly the data is tied to the output. This seems pretty direct.
(And I don't even mean only that it complies with the exact wording of the fine print that nobody reads anyway, but also that everyone expects the terms-and-conditions to say that the company owns all the data. So no surprises to anyone.)
All of which I've directly contributed to and never (directly) recieved anything in return
To be fair, you received a service for free that you may have otherwise had to pay for. I'm not saying it's just, but to say you didn't get anything in return is disingenuous.
Not saying you are saying this but it amused me how many people believe(d) that Apple wasn’t mining and hoarding location data either because well, they’re Apple and they love you. All those traffic statuses in Apple Maps on minor side streets with no monitoring came from the … traffic fairy, perhaps.