Monads being ergonomic is another question, but probably solvable.
What am I missing?
If handling a signal was equivalent to handling concurrency then it wouldn’t be as much of a problem.
IIRC a signal can take over execution of a running thread, so it will completely invalidate any critical sections etc. You cannot access any shared resource easily, cannot allocate memory and a lot more restrictions of this form.
Imagine a scenario where the original thread state is in a critical section, in the middle of allocating memory (which may need a mutex for non-thread local allocations) etc.
The code within the signal handler can’t guarantee access to any shared resource, because the previous execution of the thread may have been in the middle of the critical section. With normal concurrency, the thread that doesn’t hold the mutex can just suspend itself and wait.
However, because the thread has been hijacked by the signal handler, the original critical section cannot complete until the signal has been handled, and the signal handling cannot yield to the original code because it is not suspendable.
As a example, if the preempted code grabs a lock for a resource, then signal handler completion can not depend on grabbing that lock because that lock will never be released until the preempted code runs again and the preempted code can never run again until the signal handler completes.
A correct signal handler can never wait for a resource held by regular code. This precludes coordination or sharing via normal locks or critical sections.