I never was a big fan of Lua and that was something that kept me from looking closer at Löve, but a few months ago I discovered fennel (Lisp-like that transpiles to Lua) and that you can use that to write Löve games.
This looks like an up-to-date introduction:
https://itch.io/jam/love2d-jam-2024/topic/3484009/getting-st...
The "absolutely minimal Löve 2D fennel" repo was useful to me as I found the other templates a bit bloated (but possibly those are more useful for real-world projects beyond small experiments?):
https://sr.ht/~benthor/absolutely-minimal-love2d-fennel/
I did find that startup-time was bad for Fennel om some very low-end devices, or when running even a small game using LoveDOS in DOSBox, so I set up my test-projects to pre-compile the fennel-code to Lua as part of building the .love-files and that solved that problem.