Back in the day when piracy was quite literally just copy and paste it was a very active scene.
But cracking Denuvo takes real skill- and there's no financial reward in it.
Back in the 90s bootleg DVDs and CD-ROMs had organised crime making money from it.
I took a cursory look at breaking it and it seems rather trivial in retrospect, just annoying at best since you have to rebuild the executable’s imports, relocations and section headers, along with removing the giant bloat sections that they add (seriously, when the main .text section of a game is 4MB, and then their extra obfuscation sections end up being over 250MB, something is ridiculously wrong.)