Try thinking of it as mini golf/putt putt where the ball only rolls
Also, as an untested idea, it would be nice to have two dices and be able to select one of them or the other or the sum. Perhaps both dice then disappear, or perhaps the unused dice goes to the next round like in scrabble. The idea is to have more possibilities to think in each step (like make a small jump and aim to a nice diagonal, or go to the shore and hope a big hit next turn). This reduce the nasty effect of getting a 1. But I'm not sure if any of these variants are more fun, and all of them take a while to be implemented.
Yeah. As a general rule of game dev, if there is a different icon, then its behavior should be different.
You should be able to go over water at any point, as long as you've got the distance for it.
Ugh, you sound just like the manager of the last seventeen mini-golf places I've been kicked out of. I shall not apologize for my athleticism!
Though I probably should have apologized to the parents of those kids who they had to call an ambulance for.