I wish we did not need money, but I don't go around telling people that they should stop using money because in my preferred world, money would not exist and we would all live happily.
I believe all knowledge should be freely available and live by that.
While I do not believe in IP law but I am happy to take money from those that do.
I sell my time so long as the buyer allows my work to be freely licensed for all. They can do with their own copy whatever they want and not credit me though. That is fine.
You are in a special situation where customers pay for your time. Of course it's easy to say "as long as I am paid for my time, I want my work to be public". But say you create a video game. You invest two years working on it, and at the end you sell it for 50$. The first customer buys it, and publishes online for everybody to download legally for free. Does that sound okay for you?
Because you don't need copyright laws doesn't mean that nobody does. And again, you admitted yourself that you do need them and you do use them. You just wish you didn't. And I can agree with you on that. I wish there was no war, and no poverty, too.
I am not saying that everything about IP laws or copyright is perfect. Just that it's more complicated than "it's just a ball of worms, throw it away". Some people abuse copyright, some people need it. Whoever is fine screwing those who do because it doesn't affect them are jerks.
More users for my game! Wonderful. Every person playing, even for free, means more people talking about it if they like it. Give every digital thing away and get people sharing it with others. If a free game is popular a small subset that can afford it will pay you if you disclose, perhaps in the game, what your financial goals are and how far you are from them kindly, but without demand.
People should be proud they make anything in a crowded internet anyone feels worth copying and sharing. That attention can be monetized all sorts of ways if a creator is paying attention. Sell merch, or a funding campaign for new upgrades or extensions.
The pay what you want (or nothing) Humble Bundle model is a step in the right direction. Gets lots of exposure to indie devs who otherwise no one might trust to give any money to sight unseen otherwise.