We’re all different at good things, and it’s usually better to lean into your strengths than it is to paper over your weaknesses.
We can wish everyone were good at everything, or we can try to actually get things done.
> We can wish everyone were good at everything, or we can try to actually get things done.
False dichotomy. There's no reason we can't have both.I want to be clear, there's no perfect code or a perfect understanding or any of that. But the complaint here about not knowing /enough/ fundamentals is valid. There is some threshold which we should recognize as a minimum. The disagreement is about where this threshold is, and no one is calling for perfection. But certainly there are plenty who want the threshold to not exist. Be that AI will replace coders or coding bootcamps get you big tech jobs. Zero to hero in a few months is bull.
Minimum knowledge is one thing; minimum time to apply it is another.
I'd kinda want to argue with that - it is true, but we don't live in vacuum. Most programmers (me included, don't worry) aren't that skilled, and after work not everyone will want to study more. This is something that could be resolved by changing cultural focus, but like other things involving people, it's easier to change the system/procedures than habits.
I'm unsure what those terms mean. What are qualities that perfect code or perfect understanding would have?
Depending on your framing I may agree or disagree.
Just to lob a softball, I'm sure there are/were people that have a perfect understanding of an older CPU architecture; or an entire system architecture's worth of perfect understanding that gave us spacecraft with hardware and firmware that still works and can be updated (out of the planetary solar system?), or Linux.
These are softballs for framing because they're just what I could type off the cuff.
But people never do. Instead they just scale up, get more funding, rinse and repeat. It isn't until the bill gets silly that anyone bothers to consider it, and they usually then discover that no one knows how to optimize things other than code (maybe – I've worked with many devs who have no idea how to profile their code, which is horrifying).
Yes because usually the other option is focus on those things you advocate for up front and then they go out of business before they get a chance to have the problems you're arguing against.
Outside of eng, nobody cares if your company has the prettiest, leanest infrastructure in the world. They care about product.
Different environments require different tradeoffs. The vast majority of startups will die before their systems engineering becomes a problem.
Unless of course you're in a leadership role, in which case it's going to be priority #1,000 in 99.9% of cases.
When I was at <FAANG> we didn’t control our infrastructure, there were teams that did it for us. Those guys knew a lot more about the internals of Linux than your average HNer. Getting access to the SSD of the host wasn’t a sys-call away, it was a ticket to an SRE and a library import. It wasn’t about limited knowledge, it was an intentional engineering tradeoff made at a multi-billion dollar infra level.
When I worked at <startup>, we spent 1hr writing 50loc and throwing it at AWS lambda just to see if it would work. No thought to long term cost or scalability, because the company might not be there tomorrow, and this is the fastest way to prototype an API in the cloud. When it works, obviously management wants you to hit the “scale” button in that moment and if it costs 50% more, well that’s probably only a few hundred dollars a month. It wasn’t about limited knowledge, but instead an intentional engineering tradeoff when you’re focused on speed and costs are small
And there is a whole bunch of companies that exist in between.
If an engineer costs $100/hour, scaling an extra $100/month (or even an extra $1k/month) is generally a no brainer. That money is almost always better served towards shipping product.
Seriously, I'm struggling to figure out how "we have servers that run containers / applications" would need to be redone just because the application changed.
I would always recommend "serverless" monolith first with the option to develop with mocks locally/offline. That's imo the best risk/effort ratio.