A 3 point shot with 36% chance to go in (league average) = 1.08 points per attempt.
A mid-range 2 point shot with 45% chance to go in = .9 points per attempt.
The math is very basic.
Similar reason why star players often have lower FG% than one might think: they are the ones tasked with trying _something_ when the shot clock winds down and there's no clear play. Not all shots are chosen equally.
But then 2 pointers become easier. You can’t defend tightly both the perimeter and the paint at the same time. Sounds like a win-win. Again, nobody seemingly noticed.
Well yeah, the idea is not to go all 3-pointer, it's that the borderline decisions need to adjust a few notches in favor of attempting 3-pointers, until the returns are balanced out.
> Not all shots are chosen equally.
I agree, that is a proper issue to figure out.
How does the percentage change when the other team knows you will go for 3? How much more effective is the three when you are able to have the threat of other scoring? A layup is 80-90% isn’t it worth it to try to create one?
Comparing probability of shot A vs shot B is just not a sufficient model. Its not simple math to model basketball.
(Also, any league average for three pointers will suffer from obvious selection bias.)
If it was so intricate why nobody tried it before? And why after someone tried it it seemingly stuck? Is it really that far fetched that it was actually pretty simple and nobody noticed for many years?
Even if you consider the adjustement to the defense, you’d be making two pointers easier as you can’t defend tightly both the perimeter and the paint at the same time.
Yes, 33% for 3pts equals a 50% 2pt shot, so beat that, and you've got yourself a pretty good scorer. But hitting 33% is not trivial unless you make a lot of other adjustments: multiple blocks for the shooters and not just a simple pick-and-roll or pick-and-pop, staggered blocks for a shooter switching from one sideline to the next. This has actually led to less specialization, as every player on the court needs to shoot 3s and defend faster or bigger players as switches became unavoidable.
And with all that, it only led to a "dynasty" when one player who could create his own shot and shoot from nearly anywhere at 35+% (Curry), paired with another ~40% career 3pt shooter and defensive specialist (Thompson) and completed with a power forward who could defend anyone and coordinate the attack too (Green). Even so, they did need another future hall-of-famer in Durant to win two of their last 3 rings.
That same team still has 2 of those core people in them, but they are unable to replicate anywhere near the success.
So if anyone can do this, why doesn't everyone do it?
For example, maybe these probabilities might not always be the same as this in all circumstances. Also, how much risk you might take also might depend on the current score and remaining time (e.g. maybe you are likely to win even with only one more point than your current score, or maybe it depends how much time it takes to make a specific shot (I don't actually know enough about basketball to know if this is relevant)), and on how your opponent can defend against it at a specific situation (and if their defense would allow them to score instead; I don't actually know how much that is relevant either), maybe. There are probably other considerations as well.
(I do not actually know all of the rules or strategy of basketball, so if I am wrong, you can mention what mistake I made.)
https://www.basketball-reference.com/leagues/NBA_stats_per_g...
https://www.basketballforcoaches.com/effective-field-goal-pe...