- You can play the Claude game here (note: doesn't work on Safari for some reason): https://html-preview.github.io/?url=https://raw.githubuserco...
- o3-mini's version is here: https://html-preview.github.io/?url=https://raw.githubuserco...
Results of other models and a leaderboard is here: https://github.com/vnglst/when-ai-fails/blob/main/shepards-d...
Some videos: https://hachyderm.io/@vnglst/114125938185826311
Not sure if you're aware, but there was a game like that for playstation and GBA, called Sheep! https://en.wikipedia.org/wiki/Sheep_(video_game) Here's some gameplay footage (player here didn't chose a dog to play with for some reason): https://www.youtube.com/watch?v=SP058CHQj20 Premise of the game is the same, you run the sheep to the designated area over obstacles.
Scope issue.
No barking or dog player model but pretty similar in style to Claude's output.
What's interesting to me about playing with AI Codegen is each model has specific and sometimes overlapping output errors. Claude 3.7 really like to solve errors by returning dummy data as a 'fallback' when doing client or server calls. A little prompting can reduce this but not eliminate it. 'The tests always pass if you return dummy data'
https://gist.github.com/jchv/e8869a7cbe2d854a0ec93e946030d90...
It seems like it has some issues, but the result is interesting nonetheless. Just a one-shot like the others, needed a single "Keep going" but otherwise this is the vanilla output from the prompt.
Edit: Looks like you can share an HTML preview of a gist using html-preview.github.io, so here's that. https://html-preview.github.io/?url=https://gist.githubuserc... - It'll go to level 2 if you refresh the page and hit Restart, but I don't think it's possible to clear Level 2. The flock stays too far apart to fit enough sheep in the pen.
Indeed in boids each element has a constant (or minimum) velocity, s.t. the sheep never stop 'running'. I find the Claude flocking behaviour looks more natural, for sheep.
Demo: https://show.franzai.com/a/clean-parrot-brown (Page will self-destruct after 3 months, feel free to host it somewhere else)
Oneshot Prompt https://chatgpt.com/share/67cff8e6-e218-8009-af5b-d91060eaed...
https://show.franzai.com/a/leaf-bug-wasp (LGPT - feel free to fork - Page will vanish in 3 months)
See the Crash magazine "Unclear User" parody. Page 125 of the August 1985 edition for context. [0]
[0] https://archive.org/details/Crash_No._19_1985-08_Newsfield_G...
> uBO Lite has prevented the following page from loading:
https://html-preview.github.io/?url=https://raw.githubuserco...
The page was blocked because of a matching filter in OpenPhish Domain Blocklist.
[0] https://www.theregister.com/2025/03/10/infosec_in_brief/
I don't think it's fair to say Mistral didn't implement flocking. The force is just very weak.
EDIT: I guess I confused flocking with herding, fair enough.
I've build a very similar game for a 3 hour game jam once :D
The link is the final result with lots of controls, but the idea is that it's a tutorial/workshop where you build it step by step yourself, in Norwegian though https://github.com/Matsemann/boids-workshop
Instead I spent an hour reading through a description and implementing manually and it at least worked.
But yes, boids is a good start, but it requires some work to make it more natural for mammals, who can have a 0 min speed.
pre { text-wrap: wrap; }Would love to see a multiplayer version of this game!
> A cozy co-op party game where you and your sheepdog buddies guide colorful flocks through beautiful landscapes [...]
It has a free demo but no release date yet
This is a wild thing to say in 2025.
What 'political views of flags' anyway? I played a few levels and saw no flags, political or otherwise.