>Pity that they didn't go with AOT compiled .NET, though.
I was trying ot push .net as our possible language for somehow high performance executables. Seeing this means I'll stop trying to advocate for it. If even this team doesn't believe in it.
I didn't say it was very performance critical, go and c# are both good enough for us in this regard. The problem is that, when evaluating the whole thing, they decided against c#, that is problematic here.
But they not stated it is <because> of C#'s performance, so I don't think this is THAT problematic.
But I agree that it would be fine to see them dogfeeding on their language for such a massive project, and a project that is even related to TypeScript (as it inspired it in some features), it is a shame they don't do it, but it is also the case for many of their projects (like, they are even pushing react native for apps nowadays), so I think at some level it's really fine.