>The 1:1 is to help you figure out why you’re an average dev and aren’t getting fives.
>It’s unfortunate you haven’t quite grokked that and instead just spend your time imagining how everyone around you is incompetent and out to do you wrong.
Where did I write that I don't get 5s? That seems like a knee-jerk (emotional) response to a take you didn't like.
Have you ever given anyone all 5s? Are you one of those "no one is perfect," people?
Sorry, but 1:1's are bullshit. It's a power move that managers use to keep costs down by making excuses to not give more than COL raises (if that). It's typically based on emotion at the time of the review and not looking at performance or output or anything. People the manager likes (ass kissers, yes men) gets higher numbers, people who the manager doesn't like (gets pushback on bad ideas) gets lower numbers. They fool themselves that because they're writing down a number that it's data driven. You might not do it, but to deny that's quite commonplace is just not facing reality. I've watched good IT departments fall apart and the enjoyment of building software degrade over 30 years because of process bullshit. Good teams that had minimal turnover start to vanish as soon as things like this start getting implemented.
If this isn't you, sorry I ripped your head off. I've spent most of my career getting startups over the finish line in M&A situations on the technical side. The number of really good, dedicated, happy, low turnover teams that fall apart after the acquisition because of things like this is pretty close to 100%.
>Uncomfortable chairs? What?
In business school in the 90s, one of the things that came up is the layout of the interview room when interviewing a candidate. You don't want all of the company interviewers on one side of the table and the interviewee by themselves on the other side because it gives them a feel of being outnumbered and is a generally confrontational positioning. Rather you should have the interviewers spread out at different positions at the table, some sitting next to the candidate to make them feel included, etc. This is to prevent false negatives for a company in desperate need for talent.
Long explanation short, when people do 1:1s, the layout is typically the manager in their chair, behind their desk with the subordinate in an uncomfortable chair on the other side with the door shut. This is also a dominant/subordinate layout. This stuff matters and is one of the things that make 1:1s so bad. The "grade yourself on this and that," is also a really bad idea that is now commonplace. When the manager essentially says, "you aren't that good," it's a real kick in the teeth. Psychologically, one of the worst things a manager can do in terms of motivation is unnecessarily criticize someone after they worked really hard for their approval.
I could go on and on, but at the risk of rambling, I'll leave it at that.