Interesting to hear your experience with Rust. I’ve also been working on a game project for a long time, but in Unity. It’s bothered me for a long time that I have to be so reliant on the editor when using Unity, because I feel like as a programmer, man I could just be so much more productive if I was _only_ coding all day long!
But over time I’ve realized that the Unity editor is actually a really important piece of the development tools for games. Games are an extremely visual medium. So it’s really important to have something that is at least mostly WYSIWYG.
(My game project: https://pollywog.games/barnards-star.html )