Have you contributed to Godot yourself or made something of note with it? Multiple developers are actively asking for visionOS support as people on the Godot team have mentioned. Why should your distaste for a platform preclude them from having platform support that would benefit the things they want to build?
Beyond that, have you even looked at the PR here to see what your supposed distraction would be? Most of the PR is shared infrastructure between the Apple embedded platforms.
> Why should your distaste for a platform preclude them from having platform support that would benefit the things they want to build?
They answered this in their initial comment:
> If you officially support visionOS, it now requires all product and engineering innovation to take it into account, slowing down velocity for very little gain, if any.
That’s not really an answer though, anymore than any other platform. I’m not asking why they don’t want it supported, I’m asking why their distaste should overrule everyone else who does.
Just because this one very angry person doesn’t want this platform supported, doesn’t mean others don’t. You could argue the exact same thing in reverse for any other platform that is niche for someone else.