The one specific example of this that made me think so is the Youtube Premium situation. So many people in the “a fee instead of ads” crowd consumes YT for hours a day, but so far I’ve only met one person (not counting myself) who actually pays for YT Premium.
And yes, a major chunk of the people I talked about this with were FAANG engineers, so it isn’t like they cannot afford it. But it felt like they were more interested in complaining about the ad-funded-services landscape and muse on their stances around it, as opposed to actually putting their money where their mouth is.
All I can say is, I am not paying for YT Premium out of some ideological standpoint or love for Google (not even close). It has genuinely been just worth it for me many times over in the exact practical ways I was expecting it to.
I pay for email and some other services. Some other services, not so much. I find it hard to support some companies financially because I don't agree with their basic modus operandi. It's not the money; it's who it goes to.
If only we could convince large crowds to choose more free alternatives.
While I don't love my money going to Google, I find YouTube's overall quality astronomically higher than Instagram/Twitter/TikTok/etc. and the amount of censorship/"moderation"/controversy has been relatively limited. When I find something I really want to keep I have always been able to download it without much trouble.
Now whether someone who is putting out an opinion should care about getting paid is another thing, but it kills your video traffic usually too.
If YouTube was subscription only, hypothetically, I would just not use it, and my life would be same as it is now.
There are a great many services that are nice to have, but very few I would bother paying for out of my wallet. Given the choice of paying for them or not using them, I would just walk away from most of them.
People are curious creatures indeed.
It's more money. Why would they refuse more money? It's so fucking frustrating too.
The truth is that Youtube is a parasite. They don't create free content, they have inserted themselves between regular people creating free videos and you and are demanding that you pay them for access to what would have existed without them.
I'd bet the ratio of time I have spent legit learning something useful vs just using it as distraction/entertainment ("educational" channels are often just entertainment for nerds like us)/background, it has to be something like 1000 to 1. I wouldn't need to replace the 999 at all. I guess I would read books a bit more, probably get a lot more done on personal projects, go out a bit more etc.
Not clear at all my life would be worse off except in that pinch where I need to know how to disassemble & fix the thing, right now.
But for the most part - probably nothing. For everything else, it'd just be either some other free option, or like going back to the internet of the early 2000s, which would be good and bad in its own ways.
I think they are carefully riding the balance between being free for the masses with ads while milking those who have the funds to get rid of ads.
I reckon they will continue to increase their subscriber base where other streaming services are plateuing.
Certainly, YouTube Premium has been worth it for me. A big quality of life improver.
https://blog.youtube/inside-youtube/20-years-125-million-sub...
1. Users are spread around the world. This isn't a site with 70% US visitors.
2. The majority of users run ad block, and this continues to rise.
3. Ad rates plummet each year. I earn about 5x less on the site now, than in the past, with the same number of active users, and 3x as many advertisements.
I've tried all the major advertising networks. I setup header bidding and signed direct deals with large networks, such as AppNexus, Amazon, Yahoo, AOL, etc. At the end of the day, ads do not pay well for my audience.
Users can pay $3/mo to remove advertising. Yes, I'm aware that's $36/yr, when the average registered user is generating less than $0.50/yr in ad revenue. About 30% of paying users choose to pay higher than $3/mo for no additional benefit (they can pay any amount they wish). I also have some individuals that have paid thousands of dollars.
What would happen if I offered a $1/yr plan for an ad free experience, so it's more inline with ad revenues? I honestly don't know, but I would guess I would lose a few of the $3/mo paying users, and gain less than 100 users paying $1/yr, so it would likely be net negative.
Hacker news has 5 million monthly unique users [1].
Given how hacker news constantly complain about google’s decline and the constant virtue signaling on the need to pay for software, you would expect a sizable chunk of the users (the vocal ones, at least) here pay for Kagi. And yet we are here. GP is absolutely right about it being all-talk.
Youtube is also moving into that direction.
Such a strange business model, making the free version below acceptable.
Absolute bullshit.
I dont like that while the ad revenue barely extracts a dollar from me, my subscription suddenly expects $10-30 per month regardless of my usage.
Thats not "we need to charge you to continue our services", thats "we need to charge you and then 20x times again just because we can".
I block all ads and wish commercial ads would cease to exist even though it would mean I couldn't use somethings anymore without payment.
Or do you mean how Google implemented its ads?
Additionally, a related negative side effect is consumerism.
They don’t create nor curate much content.
I am curious about the poster who has learned so much from YouTube — I have tried learning many topics from science to programming to home repairs, and finding a quality program can be very challenging, and there are a lot of programs which are actually elaborate sales pitches.
Learning on YouTube 10 yrs ago meant supplementing your guitar skills cuz you didn't have a teacher. Or learning how a compressor works so you can use it yourself in music. It was always supplemental tidbits from numerous creators that helped me hone skills. Learned a ton about tools and woodworking too, but it was always me working for awhile then going back to get more information. Much more difficult to do in like, biology(probably don't have a bio lab) or a high risk repair like plumbing.
Pretty much any computer skill is going to have a cache of resources where filtering out trash is going to be the harder part. There are fantastic coding and modeling guides from very experienced people. Most financial things you should be very wary of except top professionals with proven credentials.
Asking a community who their favorite creators are can be a good place to start.
I bought one 14 part video course and the resources/assets it had were more valuable than the info. I exercise caution with that stuff now.
And I entirely agree YouTube asks too much for premium.
Little did we know how far YouTube would go for them.
Of course, as a "free" customer I'm already subject to their whims whenever they decide to add another advertising layer.
So the alternative seems to be "free, with ads" or "paid, with ads"
Literally on the first link I clicked on on cbs the advertiser somehow figured out how to make my browser redirect to some super-sketchy site saying I was the 5 billionth google search and won blah blah blah.
Browsing without adblock is an unacceptable security risk so long as google et all refuse to audit and comprehensively secure the code they demand to run on my laptop.
Which is why many of them say things like "skip these ads if you like Im not getting any of it" or "Im here primarily for exposure, I make my money elsewhere".
It's probably at least irresponsible to not block ads for an elderly parent who's starting to experience cognitive decline.
I would rather pay a fee than watch ads, but as long as “do neither of those” is an option I’ll be picking that. If they remove that as an option I’ll either pay or not watch YouTube.
Probably not watch.
I pay for email, and was paying for search until something about the way kagi integrates with safari annoyed me. I’ve been paying more for a seedbox than Netflix costs for longer than Netflix has existed. That’s part for ad avoidance as in it initially replaced free to air tv but ad avoidance is just one factor in the best experience for my time and money trade off I’m trying to make. So i know I’m willing to both pay for things i can get ad supported from Google and also pay for a better media experience.
When it comes to that best experience for my time and money trade off though, even with money being set at zero, the vast majority of the YouTube i watch is already in the negative. Most things i watch on there, i regret the cost of just the time it took to watch the content before ads or money even gets in to it.
Which i think is a big part of the issue with ad supported internet going fee based. YouTube and so many ad supported sites and games are already just super low value and derive most of their consumption not from people making intentional lifestyle choices of “i want to be the kind of person who watches garbage all day while playing crap” but rather people making bad short term vs long term trade offs and falling in to holes of recommendations and fun looking thumbnails.
Paying for something leads to asking yourself “is this worth $x?” And i know that for at least myself $x is a large negative number. I’d pay more than the current cost of YouTube premium to definitely NOT be able to watch YouTube.
What I mean is that, IMO, ads by themselves are only a small part of the puzzle. Paying for YT premium doesn't sound enticing if it only gets rid of the ad part and not the surveillance machinery.
I do pay for my email that does no tracking and has good UX. I allow ads on duckduckgo because they actually respect my privacy and don't try to trick me all the time. I also pay for Spotify premium and have donated to Signal and Mozilla, but I won't support the likes of Google and Meta.
Depends on the price.
I'm guessing lots of folks are paying $1/month to Apple to upgrade from the free 5GB tier of iCloud storage to get to the 50GB tier.
WhatsApp charged people $1 per year before being acquired by Facebook:
* https://venturebeat.com/mobile/whatsapp-subscription/
Supposedly about a billion people paid for that at the time. Even if they went to $1 per month, that'd be fairly cheap (and WhatsApp ran fairly lean, personnel-wise: fifty FTEs).
(I worked for WhatsApp from 2011-2019)
From that article, user count was about 900 Million when the fee was ended; user count was about 450 M in Feb 2014 when the acquisition was announced [1]. Either way, it is a mistake to think everyone was paying.
A) Some people still had lifetime accounts from when the app was $1 for iPhone, or from the typical late December limited time free for iPhone promotions. Windows Phone got marked as lifetime for a while due to a bug/oversight that took a while to get noticed.
B) Enforcement was limited. A lot of users wouldn't have had a payment method that WhatsApp could accept; demanding payment when there's no way to pay isn't good for anybody. For a long time, we didn't even implement payment enforcement; we'd go through and extend subscriptions for a year, initially by manual script, then through automation. When we did build payment enforcement, I think we only set it on for Spain and maybe the US. Everywhere else would get the reminders that the account was going to expire, and then on the day of, it would silently extend the account and not bug you again for a while. Even where payment enforcement was on, it would only lock you out for I think a week, then your account would be extended and maybe you'd pay next time.
Adding on, for a lot of users, the hassle of paying $1 is a bigger deal than the actual $1; but so for people in lower income countries, it's both --- a) it's hard to pay $1 to a US country for a large number of people, b) there are countries with significant number of people living on a dollar a day; I don't think it's reasonable to ask them to forgo a days worth of living to pay for a messenger.
I don't remember numbers, and there's not a lot of financial reporting, because WhatsApp numbers are so small compared to the rest of FB/Meta, but there's a first half 2014 report [2] that shows revenue of $15M. Assuming payments are even over the year (probably not a good assumption, but we don't have good numbers), that'd be maybe 30 Million paying users (some users bought multiple years though), or less than 10%.
[1] https://www.bbc.com/news/business-26266689
[2] https://www.sec.gov/Archives/edgar/data/1326801/000132680114...
One day the app asked me to pay. It was less than 1 Euro per year, I think. I never associated a credit card to the app store (Android) so I did not pay and waited to see what would happen.
It kept asking for money for a few days but it kept working, so I thought they were not serious about it. Then it stopped asking. It started asking for money again after a few months but I remembered what happened before so I waited again. It kept working and eventually stopped asking for money. This pattern repeated a few times until maybe the time FB bought it.
I believe that if it stopped working people would have switched en masse to another app, maybe Telegram? We also had Viber and probably FB messenger too.
Switches happened many times in the 90s and early 2000s. I remember AIM, ICQ, MSN, then Skype. Whole networks of people moved to the next one or used more than one to message different friends. WhatsApp never had a chance to earn money directly from its users IMHO.
Huh, is that what it was... I had a Windows Phone 2012-2013 and I think I signed up for WhatsApp on it and I remember chatting with a friend on it and he was talking about the $1 per year thing and I went to check, and it said I have lifetime and I was confused how I ended up with that, but was using it so lightly that I didn't bother to look into why. I figured maybe there was a promotion the day I signed up or something.
Can I ask why Spain specifically?
What I was talking about was paying by being exposed to ads vs. paying directly, and increased iCloud storage has no former option.
I want to pay the small fee, through a simple to use portal, that makes it obvious how to cancel, and if I'm being obligated to a multi month term or not. I also want my payment card details to be perfectly secure and for none of my private information or usage to be sold to third parties.
> who actually pays for YT Premium.
Have you ever asked them "why don't you?" Or "what would it take to get you to pay?" Or even, "would you take a free month to see if it's worth it?"
Point being I don't think the problem is nearly as black and white as you've apparently surmised.
There's no desktop app for YouTube Music for starters.
I can't think of a single reason I'd want/need a standalone app over having the Chrome version of the app, which to all intents and purposes appears as a standalone app anyway.
So I'm curious, what's the use-case for a Desktop App to stream music? Even with the webapp you can download music for offline play.
FYI you can also do this with Spotify[0].
But since I have the option to not pay, I don't. If it was paywalled I'd be willing to pay probably 3-5x what a normal streaming service charges though.
So I don't think solving such complex problems within a welfare system is a solved problem at all.
In Sweden we pride ourselves in health care for everyone. But we are quite bad at buying software systems for our welfare institutions.
I love paying for ad-removal. Take. My. Money.
That's because micropayments are still fucking annoying to do on both sides of any transaction:
- credit cards: cheap-ish at scale (2-5%), but users don't want to give random apps their CC details and integrating with Stripe/Paypal/whatever has the cost of UX flow break due to account details and 2FA compliance bullshit. In addition, every service paid-for by CC has the problem that only people with a CC can pay for it (so people in countries like Europe where "classic" bank accounts prevail are out of luck, and so are people in countries deemed too poor and/or fraud-affiliated are locked out entirely), and you gotta deal with tax and other regulatory compliance around handling payments as well. Oh and people will try to use your service to validate stolen payment credentials because a 1$ charge (especially for a well known service like Whatsapp) is most likely to be ignored by the accountholder even if fraudulent in nature, which in turn will lead to issues with chargebacks or, worst case, getting dropped entirely by the payment processor.
- in-app purchases: expensive (30% cut for the platform provider), serious headache to do when a significant chunk of the user base doesn't run phones with properly licensed Google Play Store (e.g. Huawei who aren't allowed to embed Play Store on their phones)
- bank transfer: possible, but restricted to the economic zones where there's enough customer base to justify the expenses of setting up a local company with a bank account (i.e. US, EU, India, possibly China), and transaction fees from the banks may end up being >>50% of the transaction's face value at such low amounts
- crxptxcurrency: even more of a hassle for customers to acquire, questionable legality / KYC issues, no realtime authorization due to mandatory waiting time for mining to confirm transactions
- pay by phone bill, premium numbers: possible, but need bureaucracy in each country, fraud / "my kid did it" complaints will run rampant, premium number calls are by default blocked in most if not all modern phone contracts ever since the early '00s and "dialer" fraud malware, difficult to associate with customer's phone number in the backend
In the end, if you truly want to capture a global audience with microtransaction payments, be prepared to deal with a loooooooooooooooooot of bullshit just to get started.
Long story short, we desperately need a global government effort to standardize payments at low fees. There's absolutely zero reason why banks and other intermediaries should be allowed to skim off more than 5% of any kind of transaction. ZERO.
Europe though, yeah they’re killing it.