If the customers leave these things idle, then oxide is going to shine. But a busy rack is going to be dominated by CPU heat.
* https://www.youtube.com/watch?v=hTJYY_Y1H9Q
From their weblog post:
> Compared to a popular rackmount server vendor, Oxide is able to fill our specialized racks with 32 AMD Milan sleds and highly-available network switches using less than 15kW per rack, doubling the compute density in a typical data center. With just 16 of the alternative 1U servers and equivalent network switches, over 16kW of power is required per rack, leading to only 1,024 CPU cores vs Oxide’s 2,048.
* https://oxide.computer/blog/how-oxide-cuts-data-center-power...
[0] - https://www.youtube.com/watch?v=dHbgjB0RQ1s [1] - https://www.youtube.com/watch?v=lJmw9OICH-4
you're right that there are efficiency limits, but not once in my career have I ever seen anyone even attempt to write their code so that it is efficient to run, outside of gaming.
Neither do we, which is why we are building both software and hardware, together. That's the only way to truly tackle thorny issues like these.