> There are a myriad of quality "gaming" laptops out there, but obviously that's not for everybody, and that's one of many reasons why workstation laptops exist (basically the same thing - ability to run at high loads for extended periods of time - without the gamer aesthetic).
For the last few years, I thought 'gaming' was more GPU heavy and 'workstations' were heavier on the CPU and RAM?
Though I wonder how much that has changed recently or will change soon: after all with the rise of (local) AI, perhaps more work will move to the GPU?