> It’s not a bad standard just because you personally struggle to understand it.
I'm not as bad at this as you are, I've explained why it's bad several times without a reference to my understanding, but you fail to understand that primitive explanation, so now think others also can't.
> Lots of things have historical names, especially in computer graphics, that are now standard.
So? Lots of things also change. You forgot to finish your thought.
> How do you guarantee such a thing?
I don't, I use an API that does
> Please define one as such that accounts for all display types with appropriate verbiage.
Your favorite term doesn't do that.
> I’ll personally advocate for it in the film industry if you can come up with a term that is better than what the entirety of cinematic history has been able to think of.
Oh no, that's a recipe for disaster, please stick to worshipping historic standards, don't ruin a tiny chance of progress!
> Apple only claim that it’s unobstructed by their specific display edges and overlays but it doesn’t account for other display concerns. Hence safe area is still the most intuitive name.
Apple only claim that unobstructed API is unobstructed by their specific display edges and overlays but it doesn’t account for other display concerns. Hence unobstructed area is still the most intuitive name because it still is the closest to the reality, and because "safe" is still not safe, so offers no benefit.
> Would you also like to go and argue with people about alpha channels?
What, are they sacred?