Written on my $250 Motorola
That is... not how the physical world works. The laws of physics hate the large and the small. Or perhaps less glibly parameters do not scale equally. Making a phone is more difficult and expensive than making a laptop for the same reason a 30ft tall human would break their own legs attempting to walk.
To put it another way: A thread rolling screw machine can churn out 12mm/0.5" bolts all day long for a penny each. But if you want to make tiny screws for small pocket watches you're going to pay more (relatively) even though that tiny screw contains way less metal than the larger bolt and the operation is similar. A .00001" error in the larger bolt threads doesn't matter. That much error makes the tiny screw completely unusable. Making a thread-forming die with less than .00001" error is very difficult and expensive and the one for smaller screws accumulates error faster relative to allowable error so must be replaced more often. The steel is just as hard in both bolts but the form of the tiny one is proportionally much thinner.
And similarly if you want a 6m/12ft long bolt you are going to pay a lot more than just the proportional cost of the extra metal because finding machines that can even put that much tool pressure on the dies is not easy. It has to be lifted with a crane. It is just more difficult in every way.
Miniaturization is more expensive. Water and dust proofing is more expensive.
For most things there is a sweet range where cost is lowest and utility highest. Prices go up on either end of that middle ground.
I.e. you’re conveniently leaving out the _entire_ set of reasons this isn’t the case.
As a side note, computers DO cost more than phones, in general. You can barely get a graphics card for that price these days, so you’re not really comparing apples to apples if your computer is that cheap.
Would you like to list those for the phone? I don't think your analogy is fair at all.
When I search '16gb laptop' on Amazon the first result is $320 and the third result is $220. The first one also has 512GB of storage, and I can upgrade to 24GB of ram and 1TB of storage for only $50. And it has a plenty good CPU with two fast cores and four slow cores.
The upgrade part is especially nasty for phones. Laptops and phones use the same production lines for ram and flash chips, so no price excuses there. And you can fit 2TB into a microSD these days. But if I want 1TB on my Pixel I have to start with a Pro and then add an extra $450.
Phones have higher resolution, higher refresh rate, and brighter screens at the price point vs a $1000 laptop. (Also higher density screens are harder to make, 12" 1080p panels cost nothing, phone screens are often bespoke resolutions.)
RAM is the same or higher at the $1k price point - 16GB.
Fewer ports sure, but most ports are USB-C anyway, the cost of the connector is not the expensive part.
The mechanical design I'll push back on as well, phones are expected to put up with a lot more physical abuse than laptops, and also be resistant to dust and water. You can dunk a pixel phone in 3 feet of water for half an hour, good luck doing that with a laptop. As someone who got to watch the ME's sitting next to my team work on making our product water resistant, that process sucks, it takes multiple iterations ($, and time) and it is non-trivial to get right.
Tear downs of the Pixel 10 are obv not available yet, but the estimated BOM for a Pixel 9 is ~$400 USD. Figure ongoing support (7 years!), all the cloud services that come with it, and all the other costs that went into making it (the army of engineers, an entire OS team, all the apps that come with it, etc), the $800 I paid for it isn't half bad.
Edit: Oh and phones also have a modern miracle of an RF stack in them. My phone can hold onto a BT connection across my yard and through 2 brick walls! And they do this with barely any space to but the antennas. Meanwhile laptops can run antennas willy-nilly with the absurd amount of volume they have to work with.
(Apple's Laptops also have really good wireless performance, but the base models aren't trying to support the three generations of cellular protocols and standard that phones do.)
Really Apple made the game field very simple and its no problem making a perfectly good $50 phone. Google and Qualcomm have made sure that you will pay more via preventing reasonable update systems. Basically forcing you to buy a "middle level" phone that has all the pointless features only a teenager has time/eyes for to get the minimum security updates.
Phone cameras are also absolute trash anyway, and pulling up some comparisons in Google Photos right now, I'm fairly certain that my Pixel 6a takes obviously worse photos than my Nexus 5x did 10 years ago, even comparing high light for the 6a to low light for the 5x. I'll probably buy a Motorola when my current phone dies because the only ostensible reason to buy a Pixel is the camera. Or I suspect the real big-brained solution lives in the handheld gaming PC space.