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spacechild1
6mo ago
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So I essentially have to wrap it in something like std::optional. Well, that's certainly
one
way to write a socket class, but I'd say it's not idiomatic C++. (I have never seen a socket class being implemented like that.)
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sgsjchs
6mo ago
You don't need optional in this case, the assignment would just destroy the old socket and immediately move the new one in its place.
spacechild1
OP
6mo ago
Well, reopening a socket implies that I have manually closed the socket, which does require an optional with your implementation.
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