Cargo does have lock files by default. But we really need better tooling for auditing (and enforcing tha auditing has happened) to properly solve this.
So it's ultimately a trade off rather than a strictly superior solution.
Also, nothing in Rust prevents you from doing the same thing. In fact, I would argue that Cargo makes this process easier.
The Rust approach is to split-off a minimal subset of functionality from your project onto an independent sub-crate, which can then be depended on and audited independently from the larger project. You don't need to get all of ripgrep[1] in order to get access to its engine[2] (which is further disentangled for more granular use).
Beyond the specifics of how you acquire and keep that code you depend on up to date (including checking for CVEs), the work to check the code from your dependencies is roughly the same and scales with the size of the code. More, smaller dependencies vs one large dependency makes no difference if the aggregate of the former is roughly the size of the monolith. And if you're splitting off code from a monolith, you're running the risk of using it in a way that it was never designed to work (for example, maybe it relies on invariants maintained by other parts of the library).
In my opinion, more, smaller dependencies managed by a system capable of keeping track of the specific version of code you depend on, which structured data that allows you to perform checks on all your dependencies at once in an automated way is a much better engineering practice than "copy some code from some project". Vendoring is anathema to proper security practices (unless you have other mechanisms to deal with the vendoring, at which point you have a package manager by another name).