It's the Survival Crafting RPG you would have played on your Apple II back in the 80's.
You can think of it as Valheim's gameplay crammed into the tile-based ui of the old Ultima games.
It has a procedurally-generated open world with towns and NPCs to talk to, all the resource gathering, mining, crafting stuff you'd expect in a modern survival game, and some good old fashioned dungeon crawling to boot.
I've been working on it off and on for the last several months. Let me know what you think!