There was a lot of research leading up to 1980's-1990's UI design showing that people have a good understanding of physical persistence and the ability to remember where stuff is. This is why you can walk to your favorite restaurant or find your car after parking it.
Most modern UIs actively break spatial locality, so they don't work well for human users.
Imagine a parking lot that continuously shuffles the locations of all the cars, but you have a clicker that can make your car's alarm go off. You can walk towards it, and, although it might move while you're headed towards it, it is generally moving slower than you, so eventually you can find it.
This is kind of how Amazon warehouses work, and has the advantage that it can scale to infinite inventories and load balance access patterns really well (especially for robot pick + placers).
It also famously burns out human workers.
Note that the article spends a long time complaining about spotlight bugs. This is because there's no way to find anything on a modern version of MacOS. Logical directories (like Applications, Downloads, Documents and Desktop) are split into multiple physical unix directories. Photos aren't even stored in a directory at all!
The transition from OS9/Win 3.x to OSX/modern Windows is like moving from the house you grew up in to squatting in a never ending series of shopping malls and being forced to move on every few hours or so.