Can you back that up with some logic for me?
I don't really play Go but I play chess, and it seems to me that most of what humans consider creativity in GM level play comes not in prep (studying opening lines/training) but in novel lines in real games (at inference time?). But that creativity absolutely comes from recalling patterns, which is exactly what OP criticizes as not creative(?!)
I guess I'm just having trouble finding a way to move the goalpost away from artificial creativity that doesn't also move it away from human creativity?