It was legitimately fun until the IP guardrails came up and we couldn't do anything with the characters and culture we know.
If you look at US top videos on YouTube any given day, 40-60% of the videos are IP-based. Star Wars, Nintendo, Marvel, music, etc.
I'd rather eat poison
Big IP is strong arming OpenAI, Suno, and all the rest.
It'll be interesting to see whether creators at the bottom of the pyramid can effectively create new brands and IPs at a fast enough rate to displace the lack of being able to use corporate IP.
I also think the lawyers at the MPAA, RIAA, gaming industry, etc. will ultimately require all of social media to install VLMs to detect if their properties are being posted. Forget generation - that's hard to squash - they'll go directly to Instagram, TikTok, YouTube, and Reddit and force them to obtain licenses to their characters and music. We'll see cable TV era "blackouts" when a social network has to renegotiate their IP license.
People really wanted to use Sora for about a week. After the app/model debuted, they lost the ability to generate IP within the first week. The interest faded almost immediately. The same thing happened with Seedance 2.0.
People want to generate IP.
edit: clarity
It opens the precedent for those creators to now also hold these companies responsible. That’s not a bad thing under the current legal system in this way.
Also, seeing genuine original creations created with AI assistance is much more interesting to me
> It'll be interesting to see whether creators at the bottom of the pyramid can effectively create new brands
The problem is, to create a brand, you need to be able to protect it against rivals either ripping you off, or diluting it.
The same mechanism that protects "big" IP is also protect everyone else, even the small people.
> they'll go directly to Instagram, TikTok, YouTube, and Reddit and force them to obtain licenses
They already do that for music. But the issue is this, if we want culture, we need to find a way to pay for it. Is it possible for a bunch of mates to make enough money to live on playing in a local band? not really. They can only really make money if they either have a viable local gigging scene, or large enough online following to sell merch/patreon.
The big IP merchants were quite keen for videogen, because they sense that its possible to cut out the expensive artists. If they can not pay actors, writers, artists, then its way more profitable for them. This is part of the reason why AI hasn't been hit with the napster ban hammer.
I think the other thing to remember is that creating good IP is hard, and you can't really just pull it out of your arse after 5 minutes. The original seed takes a long time to refine, test, evolve. Even the half arsed sequels require work.
Media like YouTube isn't consolidating because that's what people want, it's because that's what YouTube and IP holders want. They want death to people like Boxxy, and they want you to watch VEVO instead.
Or the novelty wore off in about a week, and then after that it also became harder to generate videos of baby yoda at Westboro Baptist Church protests
If you consider how the reading, audio, and video you consume either builds or degrades your capabilities and character, as the food or poison you consume either builds or degrades your physical health, then [looking at US top videos on YouTube any given day] literally IS taking poison for your mind.
Depending on the poison and the dosage, eating the poison for your body instead may be the lesser of the two evils.
Where can I get this data?
I find all of it lame and cringe, so I downvote all of that. However stuff still sneaks by…
https://variety.com/2025/digital/news/youtube-trending-page-...
Bummer. It used to be at:
https://www.youtube.com/feed/trending
So last year, these were the top videos:
https://web.archive.org/web/20250324155132/https://www.youtu...
There's this, but it's nowhere near as good as seeing the actual videos: