Metatracing ones are kind of an interesting twist on the original idea.
> So it takes normal interpreted code and jits it somehow?
Anyway, they use a patched LLVM to JIT-compile not just interpreted code but the main loop of the bytecode interpreter. Like, the C implementation itself.
> But you have to modify the source code of your program in some way?
Generally speaking, this is not normally the goal. All JIT-s try to support as much of the target language as possible. Some JIT-s do limit the subset of features supported.
It integrated with "Function panels". Function panels were our attempt at documenting our library functions. See the second link below. But you could enter values, declare variables, etc and then run the function panel. Behind the scenes, the code is inserted to the interactive window and then run. Results are added back to the function panel.
These also worked while suspended on a breakpoint in your project so available while debugging.
My understanding was that these features were quite popular with customers. They also came it handy internally when we wrote examples and did manual testing.
https://www.ni.com/docs/de-DE/bundle/labwindows-cvi/page/cvi...
https://www.ni.com/docs/de-DE/bundle/labwindows-cvi/page/cvi...
https://irkr.fei.tuke.sk/PPpET/_materialy/CVI/Quick_manual.p...
However not without downsides. It sounds like average code is only 2x faster than Lua, vs. LuaJit which is often 5-10x faster.
That's an abrasive question but i dare say that we all do. It's our only constant point of reference.
> Have you written a parser or interpreter?
i have written many parsers, several parser generators, and a handful of programming languages. This article, however, covers a whole other level, way over my head (or well beyond any of my ambitions, in any case).
Pics or it didn't happen: fossil.wanderinghorse.net/r/cwal