“You’re going to make frogger in javascript. I want a complete clone of functionality for level 1, with amazing 80s era pixel art sprites. I’m super lazy, so you’re going to have to test everything, right from the start. Pick a test harness, write the tests, including tests for having amazing graphics, gameplay, input, UI, sounds, etc, and write a full workplan, then work through that workplan, in parallel where you can. The workplan should emphasize getting a stripped down version up immediately and have workstreams for all the major requirements after that. Add a final test that assesses how fun the game is by reviewing a real video of a test run. Loop on that final test until you can’t improve things any more.”
Should produce something playable with no further input. As you say, I’m not sure it would produce a codebase we’d want to look at or work on. But, I’d be surprised if this weren’t successful.