OK, I see a lot of C# code often and over a long time.
I see the "unsafe" keyword used approximately never.
I'm sure that this is useful for some cases. But not everyday things for most of us. If we did use it, it would be carefully isolated in a library for a specific purpose.
The choice of keyword "unsafe" is partly psychological. Turns out if you called this exact same feature "trusted" or whatever the programmers don't have the appropriate feelings about it. They want to write trusted code, they don't want to write unsafe code, so making them write the keyword "unsafe" provides that psychological disincentive.
The core libraries of .NET are written in C# and it's like a completely different language:
https://github.com/dotnet/runtime/blob/main/src/libraries/Sy...
One might not make use of it application code but these features a major part of the platform itself.
CLR was designed to support languages like C++, yet many don't learn the knobs.
You can also emit MSIL for what you actually want to do, with low-level bytecodes.
Then there is unsafe, ref structs, stack allocation, fixed buffers, scoped types, manual memory management, array pools, memory pipelines, the various span variants.
Everyone has what they like and what they’re familiar with, and for better or worse, especially for startups it’s rarely .net. But I couldn’t imagine e.g. using js instead on the back end, but that’s just me.
F# is a sleeping giant of capability in the FP/ML space, being able to use a lot of the existing tooling
People rightfully point out how it's sort of second class in comparison to C# at times, but its still A tier tooling that few languages have
The benefits here are mostly to specific types of libraries, often either deeply performance-focused libraries or complex native interop libraries (things that wrap C/C++/Rust/etc code as a .NET Library).
The article mostly also points out that like Span<T> many of the biggest benefits to application writers here are going to be making the runtime itself quietly better (faster and safer). The new compile errors will make Base Class Library code and runtime code more auditable for potential memory safety issues by bubbling up safety concerns higher into the code stack and making the boundaries between the unsafe and "safe" code much easier to find. It will provide additional incentive to narrow the number of things that need to be marked `unsafe` and provide extra incentive to the runtime to minimize `unsafe` dependencies. This includes adding additional weight furthering the push for rewrites from "performance" C++ code (under the hood of the runtime) to memory safe C# code with modern safety/performance tools like Span<T>, while also reducing some of the similar pressure to rewrite that C++ code as Rust for memory safety reasons rather than directly to C# (with less overhead of transitioning to/from "managed code" and "native code") by providing similar `unsafe` safety marker tools to what Rust has had since 2024.
(ETA: There may still be some possible breaking changes to today's application code when opting into the new safety checks though by adding possibly more uses of the unsafe keyword than were needed before as many APIs with unsafe in the name or documentation such as the Marshall.* family of functions will probably get new safety documentation. Most of those concerns are still in P/Invoke and native library interop spaces and would probably be refactored into libraries to re-isolate the unsafe code and have the application continue to not allow unsafe blocks, but that will be tech debt migrations that may show up when opting into the new behaviors.)
There's a lot of power C# gives you if carefully curated, making a lot of cases where people previously might have seen C++ as the only option as suddenly quite viable.
... See also the somewhat arcane Unsafe.As etc APIs