Other programming languages have this too. They're called a 'METHOD'. Sorry, couldn't resist.
On a serious note, look at your code in here:
https://github.com/fruchtose/muxamp/blob/master/lib/playlist...
And look at your 'playlistCount' function on line 39 (which for no apparent reason you've made a variable).
Now I can't understand how a promise there is helping your programming. In fact it seems to have vastly increased the complexity of the code and it is now completely unclear from a quick scan how the method works, what the program flow actually is.
It should be a much shorter function, literally just this:
function playlistCount(){
return db.query('SELECT COUNT(id) AS count FROM Playlists;', function(rows) {
return parseInt(rows[0]['count']);
});
}
Your version is 28 lines!28 LINES. HOW? For a simple COUNT!
Actually to be fair to promises, 50% of the problem here is that you've not abstracted your db code and unnecessarily repeat boiler plate connection code again and again and again.
But a big part of the problem is that you can't just throw an exception and let it bubble up the stack, you're constantly having to baby sit the code, and that is the promises fault.
(unrelated, but as a mini-code review though I've never used node.js but the oft repeated line of `dbConnectionPool.release(connection);` in the connection failure code is an immediate code smell to me, it looks like rain dance code, why would you have to release a failed connection? It failed, how can it be released?)