Skip to content
Better HN
Top
New
Best
Ask
Show
Jobs
Search
⌘K
undefined | Better HN
0 points
HeXetic
11y ago
0 comments
Share
As a Doom 3 modder myself, I experienced considerable headaches juggling the interplay between scripts and code, especially since so much stuff (like firing a gun or moving around) spanned the two systems so inelegantly.
0 comments
default
newest
oldest
angersock
11y ago
I think it was handled somewhat better in older engines.
Doom3 seemed a bit of an odd duck.
j
/
k
navigate · click thread line to collapse