Skip to content
Better HN
Top
New
Best
Ask
Show
Jobs
Search
⌘K
undefined | Better HN
0 points
yowmamasita
11y ago
0 comments
Share
How extensive is the physics engine implementation?
0 comments
default
newest
oldest
austinz
11y ago
Wikipedia claims that SpriteKit uses the Box2D engine internally:
http://en.wikipedia.org/wiki/Box2D
coldcode
11y ago
In iOS7 it is Box2d, but not all of it was implemented. There is likely a lot more now in iOS8. There is also a 3d version which I assume uses Box3d.
j
/
k
navigate · click thread line to collapse