I don't care about the isolation for isolation sake, I care about it for the artifact sake.
What is this rule to only build once? I can see not wanting to create multiple artifacts of your codebase, but with machines it is possible to continually update them and sometimes desirable as well. In the "cloud" world, you can arguably rebuild a server every time it needs updates, but at the physical level you don't always have capacity to absorb the hit of rebuilding multiple boxes at once. The physical servers need to get updated and managed post-install.
Unless you're snapshotting that vagrant box and then deploying that to all your servers somehow, you are building multiple times.
> What is this rule to only build once?
I'd recommend reading the book Continuous Delivery. It is a fantastically helpful read.
I prefer not to update my machines, but that is because I follow immutable deployments. But, even if I did update my machines, it is far cleaner (and easier to roll back!) to deploy an asset which has all its dependencies in the box. than to push out code and maybe have to upgrade or install new packages. The gemfile.lock and friends make this a bit less of a problem, but you also get to lock things like libxml version or ffmpeg or...
> In the "cloud" world, you can arguably rebuild a server every time it needs updates, but at the physical level you don't always have capacity to absorb the hit of rebuilding multiple boxes at once.
Totally true, and we don't do this. We build a machine image and do a rolling-deploy replacing existing servers with the new machine image.
> The physical servers need to get updated and managed post-install.
One of the reasons I try not to work with hardware. Physical hardware is hard, and avoiding it makes my life much simpler. I love it.
You're also configuring many things in many different potentially complex ways.
The docker method of using environment variables as a configuration hack to get around this is pretty horrible, IMHO. Especially compared to ansible's YAML/jinja2 configuration.
Which one? The one by Humble and Farley (Addison-Wesley) is from 2010, is it still relevant?
If your cycle is "build, test, build, deploy", then you are not deploying those artifacts that you tested.
Any number of factors (different dependency version, toolchain difference, environment differences, non-reproducible builds) could lead to the second build being different from the first one, and then you deploy an untested artifact.
Not to mention that rebuild can be resource intenstive.
I care about tracking down issues before they reach production. Meaning that I want an environment that mirrors production as closely as possible. Meaning heavyweight not lightweight virtualization.
Our build scripts get tested a dozen times a day and cannot tolerate half-assed broken build scripts.
Our deployment pipeline (after verifying the image is good enough to be deployed) packs the docker image into a machine image along with several other containers. The machine image is then deployed to staging. If the machine image passes staging, it goes to production. If there is an issue which has hit production exclusively (it has happened only a handful of times,) it is simply an issue of rolling back to the previous machine image.
Well, it gets you a step closer to accurately mimicking production.
>It also doesn't "cover up" broken build scripts.
That seems to be what that 'build once' rule is for. If your building process isn't risky, why the need to prohibit running it twice?