> As for priorities, you know that there are many teams each one focusing on a different task.
I am well aware. Like you said though, pocket was released internally because it was "easier". That should have never happened. It should never have left the aurora builds in that shape. This is a focus problem; you prioritized releasing Pocket in the state it was in, over... not doing that.
What else could the Pocket team have focused on? How about Firefox Hello? Part of why it is being received so poorly is because of how unpolished it is. And yet, it got released; and now it's giving a good idea a bad name.
I'll give you that hindsight is 20/20, but Mozilla is not fixing the situation. You guys should know when to backtrack, when to apologize (your users are angry at you!).
As for Persona, well yeah, it's hard. It's one of the hardest and most critical problems we have on the web. So is building a web browser, though. I don't remember Mozilla ever giving up "because it's hard", and I definitely don't remember Mozilla ever abandoning something because it didn't get enough traction. Did you turn into Square Enix[0]?
[0] http://www.eurogamer.net/articles/2013-03-26-tomb-raider-has...