5 minutes of setup and I'm playing on amazing-looking (to me) settings and it seemed damn fast FPS (to me): looks so good and played great! The input lag was not noticeable (again, to me - not a gamer... I died in Pleasant Park trying to figure out how to build a cone).
I think I might be their core audience for this, and am extremely tempted to sign up for $5 a month. My GPU sucks, hard drive is always "nearly full" so keeping games around isn't an option. For a casual like me this seems... futuristic!
Would have signed up even for $10. Considering the quality of those titles. Compare to other $5 Gaming Subscription like Apple Arcade, Nvidia 's offering is much more attractive.
1) Games that aren't available on my Macbook. Simple things like Legends of Runeterra and Magic Arena and Magic Online. Not super graphically intensive Geforce Now has worked better than Wine/VM solutions
2) Games that my Macbook just can't play like F1 2019. Good enough for both single and multiplayer.
Gonna miss it being free but easily worth $5.
People don't have upfront money. People don't see the value in owning their things - as is intended. Our society is all credit based. As is intended.
> GeForce NOW instantly transforms nearly any laptop, desktop, Mac, SHIELD TV or Android mobile device into the PC gaming rig you’ve always dreamed of. Instantly play the most demanding PC games and seamlessly play across your devices.
Sure, it still might not work out, but I still think they have a better chance than the previous SaaS entrants.
Just look in this thread, the people who are impressed are casual gamers who have no interest in building a gaming PC, and I kinda doubt that group is a reliable customer base.
And when the gaming press reviews these services, they crank up their magnifiers to figure out at exactly what quality level the games are actually being rendered at, and since that is always lower than what hardcore gamers can do themselves on their own hardware, the consensus is always "why bother?".
Good enough quality simply isn't good enough for your prospective customers. And this is why these service are doomed to fail.
Feedback from the other 10+ gaming SaaSes suggests everything, but this. This is pretty much a game breaker.
Every time there is a new gaming SaaS, they come challenge that. Even Google with its own backbone network can't provide 50-70ms in the best case demo room scenario, and jitter is simply impossible to mitigate on anything, but the top tier switches that are too expensive for residential ISPs.
https://arstechnica.com/gaming/2019/11/valve-appears-to-be-w...
Word of caution - if you have a bandwidth limit it burns through it pretty quickly.
Then there are comments here talking about 4K, but Nvidia only seems to mention 720p and 1080p. Sure, most users' network connection probably isn't good enough, but why not tell us? It could certainly be a selling point for connecting this to a 4K television.
(Disclaimer: I'm an NVIDIA employee who works on unrelated projects, but I really enjoyed using the beta of GeForce Now.)
That doesn’t seem like a wise choice.
Ordinarily no product needs to target 1% platforms, but this product specifically seems like its early adopters would naturally be non-Windows desktop users. Cutting off half of that crucial adoption seems ... stupid.
Both numbers are significantly higher than Linux.
"Selected user account does not exist in tenant 'NVIDIA Corporation' and cannot access the application 'https://preview.nvidia.com' in that tenant. The account needs to be added as an external user in the tenant first. Please use a different account."
Something about it feels creepy to me, but I can't place what.
It's also a nice way to force yourself to play for only an hour and then go do something else, or at least consciously make the choice to play for longer than you intended.
Oh even better... Logging out doesn't log you out, I had to clear cookies to actually log out. Edit: Uhhh, even that didn't work, wth is going on here?
The performance, in my experience, has been fantastic. Suddenly on my MBP I can play games that were only previously on my Windows box with a beefy GPU. Better still the fans stay at a minimal level -- on this machine it's barely more than streaming a video. I have a dislike for hearing the GPU fan grinding and this is a relief.
On the flip side if you aren't really close to one of their data centers, it isn't a great experience for twitch FPS games. I tried pubg and it...worked, but I fell from competitive to pretty mediocre given that everyone else had a couple of frames head start.
Still, it's an instant sign up for me. Even for games that I can play locally on my laptops, like Civ 6, doing so with minimal local power suckage, heat and fan grind makes it worth it. I'm outsourcing those to an nvidia datacenter, of course, but better than than in my lap. My experience with this has been much better than even Steam in-house streaming (where I used that big beefy Windows box with a high-end GPU in another room to play from my MBP).
And for those who questioned how the process works, for a steam game it kicks you into a virtualized version of steam that you log into. On first play you "install" the game but they seem to have images for everything so it's instant. Then you play in a virtualized session. It's very well done.
The link to Steam is extremely interesting to me, I did not own gaming hardware (except for a Switch) for long time.
There are some quirks with it especially around getting the resolution right. Sometimes the output is a bit blurry because it doesn't quite match the resolution/aspect ratio of your screen.
I would say that it is worth giving this a try. The free limited version is idea for as a trial.
I'm pretty sure I could get that most days even though I live out in the boonies, but it looks like Linux isn't a supported platform and GOG isn't a supported storefront. That's kind of a bummer.
But yes, latency does affect and may be a deal breaker for.some games.
The best part is that your Steam saves sync and the laptop stays cool.