Hard to take you seriously when you do such weird generalized takes.
While it's a sad fact that fanboys and zealots absolutely do exist, most devs can't afford to be such and have to be pragmatic. They pick languages based on merit and analysis.
I am especially valuable because I am fine reading and writing any of the languages involved. The management likes that, but there's a lot of difficulties solving the tribal problem, as the leads are basically all crazy zealots, and it's not as if purging one or two factions of zealots would avoid further zealotry from the survivors. The fact that I can work across all their tech doesn't make me many friends, as my work across systems shows their arguments have little merit.
For most work, in most cases, most languages are just fine. The completely wrong tool for the job is pretty rare, and the winning argument in most places is "we have the most people that have experience with tool X, or really want to try exciting new thing Y", for whatever the problem is, and whatever X might be.
You should search for headlines on HN that say "written in Go" or "written in Rust" and then compare that to the number of headlines that say "written in JavaScript" or "written in Kotlin."
Those people, if they really exist, are right.
" Version 0.2 - Unstable/buggy/slow unless you use exactly like the example - not going to get updated because I moved on to something else"
Rust is another programming language. It's easier to write code without a certain class of bugs, but that doesn't mean version 0.2 of a casual project is going to be bug-free.
Rust projects immediately become “done”??? They don’t also having changing requirements and dependencies? Why aren’t everyone at the best shops using it for everything if it massively eliminates work load?
It's easy to have no defects in functionality you never got around to writing because you ran out of time.
I didn’t realise that the only requirement for well-written code is to have an expressive type system and memory safety.